Unit Award Scheme

122873 USING VARIABLES IN SCRATCH

In successfully completing this unit, the Learner will have

Evidence needed

demonstrated the ability to

1use an 'ask' block to ask a questionSummary sheet
2use the answer variable in a 'say' blockSummary sheet
3use a 'join' block to combine the answer variable and a wordSummary sheet
4define a new variable with a sensible nameSummary sheet
5assign the answer variable to the new variableSummary sheet
6use the new variable in a 'say' blockSummary sheet
7create a conversation using 'ask' blocks, variables and 'say' blocksSummary sheet

shown knowledge of

8the key reasons why a variable needs a sensible nameSummary sheet
9the definition of the term 'variable' in Scratch programming.Summary sheet

All outcomes recorded on an AQA Summary Sheet

Approved 9 January 2025Level - Level One