Unit Award Scheme
121245 INTRODUCTION TO SCRATCH PROGRAMMING
In successfully completing this unit, the Learner will have | Evidence needed | |
---|---|---|
shown knowledge of | ||
1 | what Scratch is and at least two of its capabilities | Summary sheet |
2 | at least three examples of terminology used within the Scratch programme | Summary sheet |
demonstrated the ability to | ||
3 | open a new project in the project editor of the Scratch programme | Summary sheet |
4 | use the control blocks | Summary sheet |
5 | use the event blocks | Summary sheet |
6 | use at least one variable | Summary sheet |
7 | create a loop | Summary sheet |
8 | add at least two cosmetics to enhance the overall look of a project | Summary sheet |
9 | add at least two basic player controls | Summary sheet |
10 | import a sprite | Summary sheet |
demonstrated the ability to | ||
11 | creating at least one functioning and meaningful project inside Scratch. | Summary sheet and/or student completed work |
All outcomes recorded on an AQA Summary Sheet
Approved 21 June 2024Level - Entry Level